Really nice game. Love the design, overall strategy, the need to juggle the battlefield vs courtroom turns, and building up a nice deck. Learning curve is not too steep and pretty enjoyable to get the hang of things.
The new updates make the game much more playable (no lag on the loading screen between fights). Unfortunately, I am now getting a bug where taking a new card as a reward for winning a fight does not work. Clicking on any of the three cards does nothing. I can only click Skip. This seems to be a new issue?
A few other humble suggestions:
- Make the start conditions a little less random. I always restart if I get a ruler with low total skill points and/or no skills for some colors. Maybe always give 1 point to each skill, plus 4 random extra skill points?
- Speed up the playtime animations even more.
- In general I find the difficulty is probably 10-15% too hard, mostly because bad luck can easily wipe you out. Adding more baseline resources (50 instead of 30?) might help. Or let rulers start with a pick of 1 of 3 extra starting cards.
- Some of the random negative ruler talents are brutal and basically kill the game.