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FNAF REWRITTEN: 87

FNAF Rewritten: 87 is a re-imagining of FNAF 2 that aims to make major changes to the story · By Dot-e

Some balancing

A topic by Unonium198 created 83 days ago Views: 242 Replies: 2
Viewing posts 1 to 3

One of the things that really frustrated me is when there are 5 animatronics in line to enter the office while you simultaneously need to contend with Toy Freddy, the music box, foxy, and balloon boy. I think preventing balloon boy from moving out of the vent(s) while toy chica and bonnie are currently in the office and preventing foxy from jumpscaring you while there is someone occupying the space in front of your desk, including mangle, would make good balancing. Though, i do think the nerf to foxy is the more serious of the two issues.  Part of me thinks that the time needed to have the freddy mask on to repel mangle is too long, maybe 67% percent of the time they currently take.

Although, I could be wrong and I might just be bad at videogames lol.


Love what this project has done so far, can't wait for the full release!

(+1)

foxy was never a problem for me. it's mainly all the other animatronics that enter the office, specifically freddy and mangle. the toys are fine, the other withered animatronics are fine, the puppet isn't much of an issue, except for the night 5 difficulty spike if you play all the arcade cabinets

you're not wrong, they should have put sequences on how animatronics attack the player. In night 2, I had Mangle in my room with gen2 bonnie and chica in the vents! Gen2 fredddy laughed and was at a breaker and right after that those two little shits started crawling out, I had to wait for both of them to go and mangle started hanging out of the ceiling right after the power went out, it was dark so I couldn't tell whether mangle had retracted or not but, WTF??!?!? In this case I don't think it's skill issue but it's some real balancing issue, if this happens at night 4 or 5 I'll let it pass but at night 2? What?