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Metroidvania | Biomes 4500+

1800+ Tilemap Tiles, 4500+ Tiles together, 9 Biome-subthemes · By Sam

mixed grid sizes

A topic by ldwebster created 16 days ago Views: 18 Replies: 1
Viewing posts 1 to 2

Hi Sam, I picked up the vania/noir tilesets today as I think they look fantastic and wanted something to practice learning LDtk with.

I've run into a bit of an issue though and not sure if I'm missing something or just being daft. Your tilemaps are a mix of 8x8, 16x16 and 32x32 tiles all mixed into the same spritesheet, which makes it challenging to work with. This is especially noticeable in the biomes tilemap where it can be tricky to work out which grid size some of the tiles are adhering to (i.e., the bubbles).

Anyway, thought I'd share my 2 cents. It'd be nice for future packs to be split into their own grid sizes imo.

Cheers

Developer

Hey there, appreciate the feedback.
Use 8x8; it is intended to be used solely at this grid; there may be things that are a multiple of 8x8, but if you just stick with this grid-size  you can draw everything thats in the biomes tilemap; and the others from the series too.