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Doesn't work with latest version of Blender in Eevee

A topic by Singularity G Productions created 11 days ago Views: 56 Replies: 3
Viewing posts 1 to 2

In the latest version of Blender. 4.4.3, V's screen goes all wack in Eevee, which is the render engine I use for animation. I haven't checked the others yet. Is anyone else experiencing this?

(+1)

It's the way it handles refraction and stuff

Is there some way to fix it

either disable viewport denoising, or use 4.1