The mesh doesn't appear to be showing at all. I installed the plugins/behavior correctly, imported the glb, added camera and load models in the event sheet. Am I doing something wrong?
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Please make sure the model can actually be seen in the view of the camera. Also there should be a light present.
Maybe double-check the filename in the object properties too. You can use the expression modelProgress to see if it returns 100 at any point.
Another thing could be the scale of the model, which depending on how you created/exported it might be very small or gigantic.
If everything fails feel free to contact me directly and I will take a look at it.
Oh and again: make sure that it's not simply a case of Construct 2 layers being visible and covering everything up. The 3D canvas is behind the C2 canvas, therefore C2 layers need to be invisible (if not transparent).
sorry for the late reply, but after finally getting some time to follow-up on this, I tried everything you said, and eventually got it to work (thanks by the way). But there's a smaller problem now. I tried adding a 3D plane as billboard, but it displays a red and black checkerboard pattern, instead of the sprite i tagged it as.
Ok, I understand now, but now i notice there's this problem, where I'm only able to create subfolders in the project files, instead of being able to import any png's. When i select "import files" it turns anything that i add to the project files into a subfolder, which really doesn't make sense, and has to be a problem on my end, because when i try it in other projects, it seems to work.