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[Unity3D] Offline Seamless AI Texture Generator

Create seamless PBR textures in the Unity editor with your local GPU · By Ada Pixel

Texture generation test in Unity3D

A topic by Ada Pixel created Jun 11, 2025 Views: 36 Replies: 1
Viewing posts 1 to 2
Developer

CUDA-accelerated local SDXL generation in Unity3D editor. Next up, seamless textures.

Developer

Training is in progress for seamless PBR generation. In the meantime, I added batch generation to the editor UI.