Since the release of the throne room and the ability to control the dungeon keeper in a 3rd person format having the game split between a resource management/builder format and a character management/sandbox(?) style it makes the game feel really split and transitioning from one to the other makes a break in gameplay that doesn't feel well done.
I would love to see the game transition to more of how Dungeon Raid Her controls with 3rd person travel around the dungeon but the isometric view can still be used for the dungeon raid systems. This would make the main management and interaction with the dungeon and its inhabitants feel more consistent so it would be easier and more fluid to interact with the NPCs.