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Silver, a font for games

A free* pixel font for Latin, Chinese, Korean, Japanese, Cherokee, Runic, Cyrillic, and other character sets. 路 By Poppy Works

Font not center aligned on Y axis.

A topic by KarryCharon created May 10, 2025 Views: 192 Replies: 1
Viewing posts 1 to 2
(1 edit) (+1)

I'm using godot engine, and I found that the silver Font is not center aliged on Y Axis. I've tested on button and label widget. But, the default font works well. See bellow:


Hey, just ran into the same issue, the second to last comment here explains how to fix it: https://github.com/godotengine/godot-proposals/issues/10503
 I used a value of 0.125 and it looks ok.