Here are few things to look for in future updates. These are things that are plans for the future but require playtesting and feedback before I make any decisions.
- Inventory increase from 8 to 10, max inventory increase 12 to 15. This is something I am currently testing and trying.
- Map change to remove walls, to allow more open exploration. And possibly decreasing the map size from 30 to 25. Depending on feedback. (not tested yet, just idea phase)
- Amount of resources per tile being set rather than randomized and having different tiles have a density of resources. resources are still placed randomly. The amount of tiles per player would determine the amount of resources. (idea, not tested yet)
- Any Card adjustments as balance issues arise and game play and game flow.
- The amount of resources will change and fluctuate as I see what works and what does not work. I might decrease the amount of junk placed on the board.
- VP's are variable at the moment and Difficulty of objectives will change how much they are worth. Testing is needed.
- Rules and terminology
If there is anything that you see that might need work let me know.