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Vessel Tactics

A vore eroge merging SRPG gameplay and Gacha simulation! · By Cyrk

AI vs AI modification feature -

A topic by TotalTor created 74 days ago Views: 813 Replies: 1
Viewing posts 1 to 2
(2 edits) (+2)

I changed a bit of the code to allow the user to place down units belonging to a 3rd team (The Dusk Lamia's purple team) in the Debug gamemode.

HOW TO INSTALL:
1) Download the Assembly-CSharp.dll file from the mediafire link.

2) Find your instillation of Vessel Tactics v0.11b (This will not work for patreon versions v0.12 or v0.12a) Once you are in the folder that contains "Vessel Tactics" the executable/.exe file you are in the right spot.

3) From the folder found in step 2, go to Vessel Tactics_Data>Managed you should see a file named "Assembly-CSharp.dll"

4) Replace the existing "Assembly-CSharp.dll" file with the new one that you downloaded from mediafire.

5) Installation complete, if you boot up the game and you are unable to select a save file, find your save folder and either delete/remove any existing saves and try creating a new one.

Note: This is currently incompatible with BluRed's Vessel Tactics Plus (VT+) modification and any character mods that requires it. However I can add support if enough people request it.


HOW TO USE:
1) Open the Debug menu in the Sandbox.
2) Everything will look the same. I am unable to add convenient UI to select the team.
3) By default, any unit the player places will belong to team 1 (Player's team).
4) Pressing the "Ally" Checkbox in the top left ONCE will make the green box vanish and now any unit the player places will belong to team 2 (Red team)
5) Pressing the "Ally" Checkbox a SECOND time will make the green box reappear, now any units placed will belong to team 3 (Purple team)
6) Pressing the "Ally" Checkbox a THIRD time will make the green box vanish again and now any units placed will once again belong to team 1 (Player's team)
7) Using this system the player can place units on these 3 teams.

Notes:

- AI in this game isn't smart, there's nothing I will do about it.
- Every team will attack both other teams.
- Tends to highlight existing bugs unrelated to the Sandbox system (Ex: Schrodinger's "Overflowing Pockets" and Covenant's "Subsume")
- There must be at least 1 unit belonging to team 1 on the field to begin and end the game.


DOWNLOAD LINK:

https://www.mediafire.com/file/dw4ag21by60n5yu/Assembly-CSharp.dll/file

I have enjoyed it!

Thank you!