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Asset Forge

Create your own 3D models and 2D sprites! · By Kenney

Textures in Asset Forge vs textures in Godot

A topic by Gooberkronk created Apr 20, 2025 Views: 85
Viewing posts 1 to 1

I'm trying to make simple 2.5D maps for an octopath traveller style game. And I find Asset Forge is the best way to create those sorts of maps, for me at least. However I'm running into a problem. When I paint over a custom block of mine with a material in Asset Forge the texture looks like this.


And when I import into Godot the texture looks like this.


In Asset Forge if I set the texture mapping from triplanar to UV map the texture then becomes enlarged and warped.

Does anyone know what's going on and how I can work around this?