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State of the 'Styke Q2 2025

A topic by Divorce Jonze created Apr 01, 2025 Views: 41
Viewing posts 1 to 1
Developer (1 edit)

ええっとは、

Got a million things to do ... a struggle to survive
Hey, wouldn't it be great if I could, like so many gigantic too-big-to-fail businesses, operate at a loss? Lemme go 155M in the hole this quarter, for R&D, see what I come up with...

Not 100% where I want to be with this, but ~60% is probably close enough, and I'm grateful
Cells & their basic logic are mostly complete & even workable

This quarter I'm probably going to focus on the zzstruct (dimensions, ranks) & database aspects more, and round that off by Q3
I'd like to avoid simply making a hash table, I had the perfect metaphor for an alternative but the exact structure has slipped my mind...
The thing is, in order to follow Ted's vision as closely as possible ... the database that comes out of this ought to be an emergent structure, this makes things easier but also harder on varying levels, it has been a push-and-pull give-and-take on this journey...

it's hard for me not to rush ahead into some of the online aspects..!
when that happens we'll see me busting out the GNUNet handbook
I'm inspired by the offline-first nature of projects like Secure Scuttlebutt
& I'm envisioning a thing that you can do most of your work online, pop in with limited connectivity for a short window, and be caught up to speed on the latest gossip and be good for another 1-3 months of solo work...
the instaneity & always-on nature of e-mail sucked the life out of publishing

There's still a great deal that needs to be done in the interface
Mapping out the standard KBLANG over to Notcurses' input has been a challenge that I've set up the ground for, just need to ally-oop and get it in there
Still hard at work, puttin' in the hours
I'm trying to balance IRL diet & exercise, with the life of mind pursuits ... such are the things heated in the crucible this moment