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Small On Top

A gay furry RPG about muscle guys bottoming · By Spedumon

Dungeon Dynamics

A topic by Axim created 79 days ago Views: 121
Viewing posts 1 to 1

At some point the dungeons just become a repetitive, tedious mess to finish. You already know the steps to ACT with each enemy, and that you probably just can't escape from it. The process then becomes just moving as much as you can, getting caught with an enemy, do the steps to beat it with ACT and repeat. And this goes on and on and on until you finish the dungeon.

Is it really supposed to be that tedious every time? Or am I just being weak and dramatic about the whole thing.