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DNS Project: Retribution of Desert Dream

(BETA) Bullet hell inspired by Touhou about country girls fighting wars. · By Panzer-Chan

Nice game.

A topic by opfromthestart created Mar 27, 2025 Views: 20
Viewing posts 1 to 1

I like the cast and plot. Pretty engaging and the character designs are nice. I find espionage and sabotage interesting. Dialogue was engaging.

Are you able to switch characters in-game? I was not able to figure it out, and I only at the very end figured out to use Q for the ability.

I'm not very good at bullet hell games, but I had a couple comments about some of the attacks.

A general thing is that the boss bars do not tell you when one attack should be ending and 
another beginning, which isn't necessary but is nice.

I don't know how quite if this is how to say it, but having enemies near the bottom of the screen can feel unfair since you cannot attack them.


I know there is probably a pattern, but the blue dots here feel way too unpredictable.

This pattern has a dead spot here.

I'm normally not a fan of bi-directional attacks, but I liked this one.

This one struggles with having the tumbleweeds not really being attackable, which shouldn't be a problem but it also makes the left side of the screen not viable.

This one also felt very random.

Some of the swords were coming from below the screen, which is not great.

Same here, the homing sword can end up offscreen.

Another pattern with a dead spot.

This one doesn't feel great since there is very little time to actually attack the boss.



These appear too quickly, it feels like they can spawn on you.

I believe this one also has a dead spot.

I like the idea for this one, but she moves around too much to be able to plan attacks consistently.

I liked this, same vibe as the sans fight

Another dead spot.

These ones also can come back from the bottom of the screen.


Dead spot

The game bugged on this attack, I played it for 5 minutes before I realized the health bar was empty.

This was all on my second run of the game, so I may have overlooked things that would remove some of my issues but it may be nice to include in-game tips if I missed something.

Thanks for releasing this demo. It was fun.