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lazyload

Automatically import and manage sprites in GameMaker Studio 2. · By lazyeye, topherlicious

Issue Importing strips longer than 9 frames

A topic by GoldScale57 created May 17, 2019 Views: 255
Viewing posts 1 to 1

There seems to be an issue where strips that have more than 9 frames (or more than 1 digit) don't import properly. They import as the strip image with the prefix still attached to the name rather than as an animation.