I installed v2.5 for the first time on my Apple Silicon Mac. When I run it, it causes the MacOS ReportCrash process to eat a bunch of CPU (50% of a CPU yesterday, 100% today). The messages triggered seem to vary, though I often see "chrome_crashpad_handler" referenced. I can collect more logs if y'all are interested.
I fixed this by swapping out the older Intel nwjs Hypnospace Outlaw was using. I downloaded the newest arm64 nwjs (https://dl.nwjs.io/v0.96.0/nwjs-v0.96.0-osx-arm64.zip), and transplanted the "data" and "Contents/Resources/app.nw" directories from the old HypnOS.app to the new nwjs.app (that I then renamed).
So far it's feels like it's working better and faster, probably at least in part from not having to go through Rosetta translation and from not generating all those crash reports, but I haven't made much progress in the game yet.
Any chance of a more official fix? Anything I should keep an eye on that might break with my hack job?