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Project: Eden's Garden

16 talented participants enter the game. Only 2 will walk out alive. · By Project: Eden's Garden, Shade, UndreamedPanic, Sozzay, Zetsis

That bullet hell is unacceptable

A topic by brokenbunnys created Feb 03, 2025 Views: 1,360 Replies: 3
Viewing posts 1 to 4

even  on kind I could not get past it, and expecting mystery solving game fans to be good at bullet hell and then not get stressed out too much to complete a 5 second time limit at the end( whose order changes every time) is going to  make this game unplayable for a lot of people.

idk, got it like 2 times in

(1 edit)

I struggled with it at first and found the repeated voice lines a bit irritating (which tends to be an issue in most DR BTB/PTA sections). But after a while, I got used to it—using the slow-down mechanic really helped a lot. That said, I do think it would be great if there were an option to adjust the difficulty for players who find bullet hell mechanics more challenging (assuming that's not already the case—I only played on normal). One suggestion I’d add is an optional minigame that uses the same mechanics, similar to the arcade games in V3, so players can practice outside of class trials. 

honestly this was exactly how i felt i ended up spoiling the blackened and execution for myself in the end, but the more you do it you get used to it! just trial and error if I'm honest. but it could be fixed to not make it as hard by having a fixed pattern every time instead of just being randomized, and maybe some small health boosts being added in to pick up. and maybe being able to control the random blasts that damon does that gets rid of the oncoming bullets.