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The Zium Exposition 1.1 Locked

A topic by The Zium Society created 40 days ago Views: 88
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Developer (1 edit) (+1)

Just a few little fixes we caught post release.

Thank you to everyone who has played The Zium Exposition so far, and in particular those who have submitted feedback. Not only do you get to enjoy The Zium Exposition in and of itself, but now you've assisted in making it a better experience for everyone, as well as yourselves, in the future. Well, from the present moment, and into the future. Thank you!

This update includes a number of bug fixes and QoL updates for The Zium Exposition, including:
- System: Updated player prefab to not 'lock' players upon returning from Perceptoscope warps.
- System: Fixed issue with Catalogue displaying more discoveries than there are to discover (eg. 243/42)
- Introduction: Added courtesy collisions to avoid players falling off and/or through the mountain.
- Main Scene: Added signage to remind visitors they can Warp around the gallery via the Catalogue Menu and Menu Map
- Main Scene: Added Perceptoscope near Exposition Elevator to allow for replay of Introduction Sequence from Main Scene.
- Main Scene: Removed obsolete and misattributed text from various signage.
- Nicola Acler, Spots Installation: Adjusted code to allow visitors to un-dock with peripheral on ESC (rather than E)
- Itch.io Installer: Fixed issue that prevented Windows Version of The Zium Exposition from installing via the itch.io app.
- Other general bug fixes and optimisations.