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Fable Tales

Fable Tales is a captivating fantasy MMORPG that offers a stylized top-down perspective. · By prioritygames

My Bug report

A topic by Shardveil created 40 days ago Views: 22 Replies: 1
Viewing posts 1 to 2

Overview

This log is used tracks bugs encountered during testing. Additional details and images will be added as bugs are replicated and analyzed further.

Bug 1: Teleport Home Item Timer Does Not Reset Properly

  • Issue: The teleport home item timer does not reset after 300 seconds when placed in the first inventory slot.
  • Expected Behavior: Timer should reset every 300 seconds regardless of whether the inventory is open or closed.
  • Steps to Reproduce:
    1. Place the teleport home item in the first inventory slot.
    2. Close the inventory.
    3. Wait for 300 seconds.
    4. Observe if the timer resets (it doesn’t unless the inventory remains open).
  • Workaround: Keep the inventory open for the timer to function correctly. Replace the item in an other slot.

Bug 2: Able to Walk Over Water (Cannot Move Away)

  • Issue: At certain water points, the player can walk over the water repeatedly, making them unable to move away.
  • Expected Behavior: The player should be unable to walk on water and should be repelled or restricted when encountering water.
  • Steps to Reproduce:
    1. Approach specific water points.
    2. Attempt to cross.
    3. Observe the player walking over water and becoming stuck.
    4. Only teleport home allows the player to escape.
  • Workaround: Use the teleport home feature to leave the area.

Bug 3: Iron Node in Node Mine Causes Freezing

  • Issue: Interacting with the iron node in the middle of the node mine can cause the game to freeze, especially when other windows (e.g., inventory) are open.
  • Expected Behavior: Interacting with the iron node should not cause the game to freeze.
  • Steps to Reproduce (Requires Testing):
    1. Open the inventory or another window.
    2. Attempt to interact with the iron node in the center of the node mine.
    3. Observe if the game freezes.
  • Workaround: Close other windows before interacting with the node. when stuck, Use the teleport home feature to leave the area.

Bug 4: Saws Consumed Incorrectly When Crafting Planks

  • Issue: When using saws to craft planks, all saws in the inventory are consumed, even though only one saw is needed.
  • Expected Behavior: Crafting should consume only the required number of saws (i.e., 1 saw per crafting operation).
  • Steps to Reproduce:
    1. Gather multiple saws in the inventory.
    2. Use the saws to craft planks.
    3. Observe that all saws are consumed in the process.
  • Workaround: Manually keep only one saw in the inventory when crafting.

Bug 5: Item Drops Under the Floor

  • Issue: An item dropped under the floor, making it impossible to pick up. This occurred when a monster was killed next to higher terrain (e.g., a stone hill).
  • Frequency: This issue has only happened once so far.
  • Expected Behavior: Items should drop on the floor and be accessible to the player, regardless of terrain.
  • Steps to Reproduce:
    1. Fight a monster near higher terrain (e.g., a stone hill).
    2. Kill the monster.
    3. Observe that sometimes an item may drop under the floor and become unclickable.
  • Workaround: NaN