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Ghosts & Japes

Fight spirits to survive in a haunted house! ... Or don't. · By CMCDEV

How to Increase Spawning Odds

A topic by Shibe created 44 days ago Views: 279
Viewing posts 1 to 1
(1 edit) (+1)

Absolutely loving the game so far, it's insanely well put together and clearly had a lot of love put into it!

Only thing i'm just a little bummed about is one thing to do with the Ghostiary. Specifically that it cuts dialogue short when you run out of health, and it doesn't let you view the Game Over screens.

I'm sure this'll get changed in the future, but until then here's how to guarantee the spawning of a ghost on any floor:

  1. Go to "resources\enemy\json\[ENEMY NAME].json"
  2. Open the file in whatever your text editing software is, then hit CTRL+F and search for "specs"
  3. Replace everything from "appearances" and "chance" with the following:
  4. "appearances": ["normal", "dungeon", "overgrowth", "water", "boiler", "dark", "observatory", "kitchen", "funhouse", "desert"],
            "chance": {
                "normal": "guaranteed",
                "dungeon": "guaranteed",
                "overgrowth": "guaranteed",
                "water": "guaranteed",
                "boiler": "guaranteed",
                "dark": "guaranteed",
                "observatory": "guaranteed",
                "kitchen": "guaranteed",
                "funhouse": "guaranteed",
                "desert": "guaranteed"
            },

This'll make sure you get the enemy you want to spawn pretty quickly, regardless of the floor type you're on.

Honeygast uses the "boss" tag for their appearances line, but it seems to work without it ¯\_(ツ)_/¯

As always make sure you back up your game install before doing stuff like this, when I messed up making the changes it broke to the point I had to reinstall it lol.

Hopefully the Ghostiary gets changed in the future so this isn't needed but I figured i'd share it in case anyone else finds it useful :3