Hey y'all! Just wanted to talk about the game a little bit so you have some context.
This is my first time ever making a game, it's also the first project I have ever worked on! I learned a lot during this process, the biggest thing being that making a focused horror experience in an exploration focused package takes a lot of time and talent. In my opinion, this game is relatively unfocused due to the timeframe it was worked on (1 week) as well as the amount of focus I put on exploration OVER the horror elements. I am really excited to take what I learned from this project and apply it to a full fledged horror experience :)
If you have any feedback to share please do and if you need any help let me know!