Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Working on a Survivorslike

A topic by Korboh created 85 days ago Views: 152 Replies: 4
Viewing posts 1 to 2

Hey!

The last couple of months I've been working on a survivorslike. While there is still a lot of things that need improvement, I'm not sure what to change next. I currently don't have any player feedback. I would appreciate any feedback! :)

https://korboh.itch.io/abyss-survivors

(+1)

Feels like a good start for a survivorlike!  I was able to get to level 10 before dieing.  

A couple of things I noticed:

1. The map felt constricted once I got to higher levels so would be interesting if you could unlock more of the map as you go through progress waves.

2. The coins? are too large and take too long to get to player and created a lot of visual noise at the higher levels.  Maybe change the shape of the coins to they aren't similar to projectiles so easier to differentiate. 

3. Provide a flash on character when hit or some kind of visual indicator.  I didn't really see anything.

Look forward to your next major update!

I will implement 2 and 3.
Have you played Brotato?
Because there, the map is also constricted. Do you feel, that it feels like Brotato or more constricted?

(+1)

I played Brotato but on my phone and I don't remember it feel as constricted.  But probably best to only act on this if you get the same feedback from others.  I might just be an outlier here.

(+1)

I'll keep an eye on this. In the meantime you can play the infinite map, if you like to (it feels more like Vampire Survivors).