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The King of Fighters: Final attack

KOF 2002um Remade and updated with new characters and Boss Rush · By United By Games, Bigruss91

Update List - "Stuff we fixed"

A topic by United By Games created Sep 02, 2024 Views: 3,412 Replies: 63
Viewing posts 59 to 66 of 66 · Previous page · First page
Developer

Update is LIVE! First playtest is here STREAMING LIVE! @UEMonthlyfg

Developer

all light punches renumbered

yashiro MAX2 end now connects

K' super now connects with jumping characters

sagat no longer does low attacks in mid air

2 new intros

Developer

3 new intros. A few more are halfway done. 

Updated the boss rush build team mode. Choice pops up right away. 

Ryu super fixed

Rechecked Sagat's kicks. Did some minor timing. 

Renumbered Hugo's attacks.

Developer

NEW INTROS

Team mode in Boss Rush had issues with selecting team and single. Fixed! (we think)

Reiji now has a new voice 

Zayra gained power just by doing normal attacks. Fixed

Global Hitstun reduced from 2 seconds to 1 second. Needs to be tested. 

Cao Long's punch super is now not safe on block

Chun Li's super chip damage has been  reduced 

Chizuru and Reiji's camera work would get weird. Tried to fix. 

Added corner push for Miu's hard punch 

Developer

New intros!

Simali, there's an unused sysvar(2) set in his -1, cut that out.

Takumas kikingeki, there was a velset codeblock in couching p2stateno

Tung fu rue raipd attack now works as intended

Alfred's fireball can now reflect

Fixed all of the  hitdefs in Gato's normals

Tung fu rue raipd attack now works as intended

Amanda vs Guile's fireball now works. 

Brian Max Supers can now be canceled into 

Zayra super fireball can now be blocked while ducking

Developer

Due to community outrage, John Crawley no longer says Mega Smash. And there was much rejoicing! 

Chizuru MAX 2 super freezing someone is fixed 

Andy's MAX 2 now works

Maxima Max 2 now works

Shingo's MAX 2 now hits at the end

Angel's move list no longer goes past the main pages

Rock's MAX 2 now has the correct ending

Vega will now do correct damage when missing the first few hits of his max2

Syo's big punch connects better in more situations, and the hard version has a run

Chun Li's standing forward hard kick in combo loses its low attack property 

Chun Li's forward attacks now put her closer in range when done in a combo 

Iori 2 - red effects now don't fade

Lu Mei, blue mary, max 2 sparks fixed

Violent Ken's overhead kick now does overheads 

E Honda's missing moves in the move list were added 

Shion should now take normal hit stun. 

Kasumi Max2 super random damage fixed 

Algo que me gustaría mencionar es que el movimiento especial Joudan Sokutou Geri de Ryu no hace rebotar en la pared como en Street Fighter 3 mientras que Yuri tiene el mismo movimiento y si puede hacerlo sin recurrir a gastar ningún recurso yo pensaba que se podría implementar usando las barras de poder/defensa es solo una idea cambiando de tema el juego va increíble acabo de probar los strykers y me han encantado sigue a si amigo saludos

Developer

Yes! The defence mode will get the wall slam. We have been planning that for a long time! We are glad you enjoy the striker mode! It was a lot of fun to make!!!! 

Developer

New intros!

Kuls'a intro fixed with Maxima

Hugo outro fixed with Poison

Hugo hitboxes moved around some more to fit the new resize sprites

Miu walk away outro is now fixed

Andy MAX 2 damage fixed 

brian MAX 2 damage fixed 

xaingfei MAX 2 damage fixed 

duck MAX 2 damage fixed 

shen wu MAX 2 damage fixed 

orochi shermie MAX 2 damage fixed 

Angel MAX 2 damage fixed 

Ryo  MAX 2 damage fixed 

Griffon  MAX 2 damage fixed 

Gato  MAX 2 damage fixed 

Hotaru MAX 2 damage fixed 

Chin MAX 2 damage fixed 

Bao MAX 2 damage fixed 

Malin MAX 2 damage fixed 

Jhun MAX 2 damage fixed 

Silver MAX 2 damage fixed 

Momoko MAX 2 damage fixed 

Eiji MAX 2 damage fixed 

Yamaziki  MAX 2 damage fixed 

Chun Li MAX 2 damage fixed 

Bao's movelist now fits the screen 

Angel's movelist now fits the screen 

Duo Long supers are now correct 

john's max 2 motions fixed

simali correct max 2 color 

orochi yashiro portrait removed from max 2 

orochi shermie portrait removed from max 2 

kula max2 background fixed

Viewing posts 59 to 66 of 66 · Previous page · First page