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I Wish You Rain

Dark 3D side-scrolling beat 'em up - rpg. There is similarity with Castlevania. · By Bezdomnii

A small playable demo! Punching concept

A topic by Bezdomnii created Sep 22, 2016 Views: 166
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Good day! Today I'm happy to present something that you can touch and feel!

So what can you do in this demo? You can punch! And be punched! To the death. Evade and parry enemy's punch, and he can block yours. And there is a hard-described balance in all that!

Technically speaking, for a face to be punched it must collide with enemy's fist. Their other body parts might intersect on more than 1 axis but if there is no my-fist-your-face tandem, there is no punch! Such precision allows a very sophisticated tactical (if not very dynamic) combat.

Imaging a situation where an enemy is standing before you, his fist is on its way to your jaw. You move your head to the side and your arm to grab his. 3D models (this is a virtual enemy) will collide either way but 3 different outcomes are possible. You successully evade but failed to grab his hand; you successed at both and can couter-attack; you failed to evade and he rings your bell. And this is only a simple punch! Now imaging you counter-attack with a submission hold and he is trying to get free...

But that later case is in the future, let's start with a punch!

Controls: A/D - left/right; F - punch; Y - evade.

Thanks!