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SpookyGhost

Open source procedural sprite animation · By Encelo

Running on MacOs 14

A topic by Raging Bass 2020 created Aug 10, 2024 Views: 57 Replies: 2
Viewing posts 1 to 2

I couldn't get SpookyGhost to run on MacOs 14 with an M1 CPU and It doesn't start, just silently quits.

I opened the activity monitor and it says it is an intel app when it tries to open. It stays there for a couple of seconds and then quits.

I've downloaded from itch.io:  Version 2022.09.r75-19632b7 Sep 29, 2022

Would it be possible to make it available and universal binary for mac?

Developer (3 edits)

Unfortunately I don’t have a Mac, so I have limited possibilities for testing. :(

But you can download the GitHub Actions version that has been built on an AppleSilicon machine, you can find it here: https://github.com/SpookyGhost2D/SpookyGhost-artifacts/tree/SpookyGhost-master-macos14-appleclang

Let me know if it works!

I tried to create a fat binary with CMake in the past, while running my tests on GitHub Actions (a super slow and tedious process), but I didn’t manage to make it work.

At the moment I provide an Intel only version built on macOS 12 and an AppleSilicon one built on macOS 14. I hope this is a good enough solution for the time being or until I buy an AppleSilicon machine for building and testing. :)

(+1)

Thanks! The version on that link is working!