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Lunatic Crawl

Open world roguelike with dungeon crawling and faith. · By hongagamesinc

Week 1. World map planning

A topic by hongagamesinc created Aug 05, 2024 Views: 35
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Developer (1 edit)



The world map was created by hand to make it look plausible. The tool used was Excel, and the conditional formatting tool was used to display colors intuitively.

Originally, I thought I would have to create a world map generator and have it be generated procedurally. I scaled it down because it was obvious that if I touched it, it would inevitably take several months and over-engineer it.

Like the affected games, each country has its own territory, which is bounded by the city or town it occupies.

Where there is a port and a road has been paved, travel time is short due to low mobility. So you can save food.

I haven't created any monster generation areas or dungeons in the field yet.

I roughly set up the village's concept, resources, purchasing power, and production power. 

I start journaling today so I don't give up on the sheer volume.