Hey all, I'm working on my second game. I was inspired by Enter the Gungeon and thought it would be cool as a top-down sci-fi game. Some of the features of the game that I thought would be appealing are its use of inertia and multiple weapon systems. Those weapons include a cannon, missile launchers, and automated point defense cannons. There are also power-ups that alter the ammo for your weapons.
If you're moving in a certain direction, either forward, rotating, or strafing, you're gonna keep moving that way unless you counter that. This comes in handy especially when trying to direct your PDCs towards incoming missiles.
I'm a parent and have a career so I can't work on it as much as I'd like but I am making progress. Enough to have videos and screenshots! Let me know what you think based on what you can see here. What do you think could add a little more punch?
Feel free to visit my dev page https://exo-entertainment.itch.io/point-defense