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#22

A topic by theaaronstory created Jun 17, 2024 Views: 44
Viewing posts 1 to 1

While it's far from complete, as this was just a mere test (as it has a lot of kinks that need to be fixed), it has proven to be quite beneficial for future en-devours, to work out a different method of generating dungeons (as seen in the image). Overall more efficient and faster, which would result in less loading screens.

Now comes the next part: Assembling a tiny test world with procedural tiles. Where all will come together eventually. Would note that this will be the first addition to the prototype that won't effect gameplay at all, will only serve as a visual representation of what-it-supposed-to-be: Purely as a result of it being non-functional by not completing the underlying code. Otherwise it would in full swing, just right now it doesn't serve that intended purpose, other than giving space for trying out new concepts for generating content. Efforts are put best elsewhere.