- Nasty bug hunt with sfx, that kept crashing the editor itself
- Mobs and bosses now loiter if player is too far
- First boss structure is complete
- New ore: gold (currently only obtainable via bosses)
- Slight material changes to ores
- Added some test background music, not sure if it'll stay
- Particles and mobs now cull at a distance, no new spawns for mobs also (to increase performance)