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#3

A topic by theaaronstory created 22 days ago Views: 21
Viewing posts 1 to 1
(3 edits)
  • dmg is implemented
  • sudden pathfinding excursion
  • cave-ins damage mobs and the player
  • mobs can have an aura effect (buff)
  • slight UI improvements (quick bar and inventory)
  • the lighter now exhausts smoke
  • new sfx, vfx, slight changes here and there
  • code review and changes
  • new textures
  • mobs drop loot (potions) that are consumable
  • and whatever was there, but forgot to mention (ton of bug fixes*, especially after packaging)

*an extra day added right before the announcement/video update of the next build, sheesh!