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#2

A topic by theaaronstory created 30 days ago Views: 15
Viewing posts 1 to 1
(3 edits)
  • bunch of new sfx was added
  • health bar added (in preparation for dmg inputs)
  • stones now cause fall damage and make noise
  • new mob type with different levels and a spawn point was created (not yet added, just modeled and animated)
  • code fixin' and testing
  • cave-ins are randomized now (after triggering an event)