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How to Play & FAQ

A topic by Neko Soup Studio created Jan 08, 2019 Views: 137
Viewing posts 1 to 1
Developer (4 edits)

1. Controls :

  • as Seeker :
    • ZQSD : Move
    • Space Bar : Jump
    • Left Mouse Button : Fire Weapon
  • as Prop :
    • ZQSD : Move
    • Space Bar : Jump
    • E : Transform
    • Right Mouse Button : Turn Prop to face current direction
  • as Spectator :
    • ZQSD : Move
    • Space Bar : Move Up
    • Right Shift : Move Down
  • as Host (In-Game) :
    • Escape/T : Open Menu.


2. How to Play :

  • Launching/Joining a Game :
    • Players will start as Spectators, whether there is an ongoing Match or not.
  • Starting a Match :
    • For now, only the Host can start a Match from the In-Game Menu.
    • A single Player will be randomly selected to be the Seeker.
      • The Seeker can't see nor act for 60 seconds (1 minute).
      • The Seeker will be able see and act normally after this delay.
      • The Seeker starts with 100 Health Points.
    • Other Players (Props) will have to hide by Morphing into objects placed in the environment.
      • Props are not affected by the 60 seconds (1 minute) delay the Seeker has to wait.
      • Props will still be able to Morph after the 60 seconds (1 minute) delay.
      • Props start with 100 Health Points each.
  • During a Match :
    • The Seeker have to look for Props Players.
      • Damaging something else than a Player will damage back the Seeker.
    • Props have to survive until the end of the Match.
      • Props can Morph indefinitely, but are not affected by Physics.
      • Valid Morph targets are reasonable : Props cannnot Morph into a building or a light pole.
      • Props Health Points depends on the size of the Morph target.
        • Health Points will adjust proportionnaly to how many Health Points have been lost.
    • The Storm moves and reduce in size every 120 seconds (2 minutes).
      • The Storm's final location is selected randomly at the start of the Match.
      • The Storm reaches its final location when there is 120 seconds (2 minutes) left.
      • The Storm does damage to any Players in its bounds.
  • Ending a Match :
    • Match ends when whether the Seeker or all Props are dead.
      • If the Seeker dies : Props win the Match.
      • If all the Props die : Seeker wins the Match.
    • Match ends when there is no time left.
      • If Timer runs out : Props win the Match.