I was trying to test out a mechanic that checks how much armour you have for a specific area and it just never works at all.
the script in question
player check armour $global.armour
if $global.armour == 0 {
player speed 200
} else {
player speed 120
}
I really can't figure out what's wrong, it just doesn't register the fact I have 100 armour at all