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Cowtastic Cafe

A small game about a Barista which wants to grow big! · By Noa3, Preggopixels

Bugs in Windows and Android versions.

A topic by Watermarkbody created 61 days ago Views: 654 Replies: 4
Viewing posts 1 to 3
(1 edit)

Dear Mr. Developer!

I noticed that if you play the game too fast in the Windows version, the game may not save the time passed to the high score table.

For casual mode, this is valid for up to 5 minutes.

For a normal - faster than 11:30

For the hard - faster than 17:20

It does not matter if the milky mod is enabled.

Also, the Android version has a graphical bug blocking the interface, which occurs if you pause the game with a chest size of 140cm or more.

If you click on the barista's chest, the bug will disappear.

I have provided a screenshot of this bug.

If necessary, I can provide a video walkthrough for clarity, or other feasible assistance in fixing the bugs.

(1 edit)

Very apropos of the topic, I discovered another flaw in the game. If you prepare the wrong drink, the costumer will refuse to take it and hide the icon with the recipe of the desired drink. This problem is relevant in both the Windows and Android versions. By switching the interface visibility settings, this problem can be solved every time if necessary.

Developer(+1)

i will take a look in this. the android build of the game is not neccessary optimized for it.

(1 edit)

I am supplementing the bug report with new findings. I also tried to break the record for Chaos Mod and Ultra Chaos Mod and found that they also have the same problem with recording the results.

Chaos Mod - Faster 7:10

Ultra Chaos - faster than 7:30.

At the same time, it seems that the problem arises not with recording a record, but with overwriting it. The new result is simply not updated in the high score table when you exit the menu. In the case of the ultra chaos mod, my new record was only about 14 seconds faster.

Also, after playing with the settings, I discovered how poorly changing the resolution of the game works. Changes are made either after restarting the game, or when switching to full-screen mode, or they are not made at all. I think this problem also deserves your attention.

Eventually, I managed to get my resolution settings back by restarting the game and trying to change them again.

A new bug:

The very first ingredient added has an incorrect quantitative display. Its value is gradually corrected as other ingredients are added, but will not be completely accurate until the cup is full.

This bug misleads the player and prevents them from making accurate drinks.

Unfortunately, it is not possible to add more than one screenshot to the message. But if necessary, I can create an archive and leave a link to the file storage with the following message.