I know No Ruto and Witasy Express share the same Witasy world. I'm wondering what are differences between those two games.
An solo journaling adventure game by rail 路 By
Hi! I'm delighted to help clarify the differences between No Ruto and Witasy Express for you. Both games indeed share the same captivating Witasy world, but they offer unique experiences through different perspectives and gameplay mechanics.
Witasy Express adopts a third-person perspective, allowing you to explore the rich and vibrant world from an observational standpoint. The gameplay revolves around world-building, understanding the intricate details of the environment, and experiencing the overarching narrative through a broader lens. It follows a classic solo TTRPG style with numerous tables and randomizers to help you generate unique elements and shape your journey.
In contrast, No Ruto takes a first-person approach, immersing you directly into the personal journey of an individual character. You'll experience the world through their eyes, making the adventure more intimate and focused on personal growth, challenges, and unique interactions within the Witasy universe. The gameplay emphasizes journaling and using your creativity to determine your character's decisions and explore confined sets of events, akin to a journaling game.
Despite these differences in perspective and gameplay, both Witasy Express and No Ruto share a common premise: a captivating journey via train travel. This setting was inspired by our own experiences, where we found the long-distance train rides through the countryside and cities of Hokkaido, Japan, to be incredibly romantic, relaxing, and enjoyable. We wanted to capture that sense of wonder, tranquility, and appreciation for the journey itself, as well as the destination, within our solo roleplaying games.
I hope this helps clarify the differences! If you have any more questions, feel free to ask. 馃槉