Hi, I've been developing my game Red Crag on and off for a couple of years, and feel it's at the stage where I would like to get some wider feedback for it.
https://epic-flan.itch.io/red-crag
It's a semi-open world isometric style stealth game about escaping from a castle in which you've been captured. You have no way of attacking the guards, so you need to keep out of their sight. You'll need to collect items and explore everything to try and find your way around, and may need to revisit old rooms at times.
It can be controlled either through mouse and keyboard, or through a gamepad. The full controls can be found on the game's download page, and some bindings for keyboard can be remapped via the in-game options menu.
I'm open to any and all feedback, but some key areas I'm looking for are probably the following:
- How is the performance? I have a lot of graphical effects, and whilst I've done a lot of optimization, I have a very powerful machine so can't really gauge how it might fare on mid-level machines.
- Are there any bugs encountered or problems playing? I've worked hard to fix what I've found, but there is a lot of complexity to the game so I'm sure there's a lot I've missed.
- How is the difficulty? I can't really judge this for myself as I can pretty much get through with my eyes closed now
- How is the level design? And how difficult is it to figure out what to do?
Assets such as music and sound aren't final, and are merely placeholders to give an indication of the style and theme. These will be changed if the game ever gets to a state of general release.
If anyone has any feedback or suggestions, I'd be very happy to hear them!