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Pico8 Prototyping: Ideas for Difficulty Levels?

A topic by xNilorac created Dec 12, 2018 Views: 270
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Hi guys!
I'm part of a Pico 8 Game Jam, and this is the first project (out of two) that's got a greenlight. The game is called "Between Water and Fire". You'll have to keep the balance and make sure that the tea kettle doesn't get empty or cold.
Some of our first ideas include, for example, a shift of the border between the water and fire playing field to make the collecting of water and fire more difficult as time goes on.
We'd be very happy about some more ideas and feedback! Thank you :)