Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

main development goals of the game Sticky

A topic by Pixel Fruit created Jan 10, 2024 Views: 47
Viewing posts 1 to 1
Developer

below is a list of core gameplay aspects im planning to add to the game. this should give a general idea of what would be in the game on final release. suggestions are welcomed however they might not be added.


alchemy gameplay mechanics

  • potion/medicine crafting system
  • foraging system
  • crystal enchanting + mining  system
  • multiple ingredient shops with business schedules

NPCs

  • 40 npcs minimum
  • most if not all npcs will have full schedules 
  • 3 teen npcs and 5 kid npcs
  • 2 datable npcs

quests/story

  • minimum 10 medicine delivery quests
  • minimum 10 prescription refill quests
  • main storyline quest with 2 branching paths for different game endings
  • 3 choice based quests that alter the world
  • ideally half of the npcs will have side quests 

other gameplay mechanics

  • upgradable house
  • final house upgrade offers a choice between a green house or a kitchen upgrade
  •  green house offers gardening gameplay 
  • kitchen offers baking gameplay
  • fishing

misc

  • adoptable pet early/mid game
  • outfit options
  • alchemy shop customization/upgrades