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Marie's Adventure

Follows Marie and her friends in this light-hearted journey, which of course, would turn into erotic adventure... · By No-Budget Developer

Love, Opinions, and Suggestions

A topic by NamelessWriter created Dec 10, 2023 Views: 247
Viewing posts 1 to 1

This will be very long, as I fully intend to do as much analysis on what I love and think needs improvement, and what I suggest going forward. This will be very excessive, and in no way do I expect any of this to come into fruition. I simply have connected with this game so heavily that I have felt an overwhelming urge to not only follow it and its progress, but to write a post detailing every intricate thread within this early in development tapestry. 

First off, let's start with the sour. I believe there should be more divergence from the origin point, that being Seeds of Destiny. At the time of me writing this, the only reference of it is within the credits, which worries me. I believe full and well that you should display your sources of inspiration front and center, giving others who deeply enjoy your works access to more things like it. This point is only so heavily emphasized because of how much you stick to Seed of Destiny's essence. This does bring me to what I said before, and that is that I want more divergence. The two playable characters outside of Marie have near identical traits to their counterparts in the aforementioned inspiration.

However, there is so much more than just that. The mechanics take a lot from Hazumi and the Pregnation, while standing out in various ways to make me consider it different enough. The prostitution has potential for a lot of depth, and a lot of it is already shown in this version. I do believe there should be more character to each client, and that they'll have progressive evolutions of their sexual intimacy with the characters. The pregnancy and lactation system is perfect, and I am extremely happy with it. Valorie's equivalent in this game, Elucia, has an interesting point throughout the sex scenes, where it alludes to her being a nymphomaniac who's held back only by her mental fortitude. This is an amazing starting point for her and I believe it could easily make her much more interesting than her inspiration. Sanura's spiritual Successor, Ran, isn't shown much, but I would love a more dominant role, one which would not only make her different and interesting, but would make a dynamic between her and Elucia a sexually tense relationship.

That is where my suggestions come in. As previously mentioned, I suggest a more dynamic relationship between them, with Marie as a defuser which keeps them both from going too far with her in sight. This could very well be a seed towards a lesbian relationship which could impact other game mechanics like combat, or especially prostitution. However, this would leave Marie out of the equation.

Which is why I introduce to you, the concept of the first demon lord, the right hand of Demolesta, Master Baator, alongside the artifact mechanics in depth. The artifacts, such as the feather given to Marie, are fragments of deities long past, which have remained dormant until Demolesta or Lavia have reawakened them. Master Baator is a remnant of the god of dreams, corrupted by Demolesta into a demon lord. He is able to make illusionary forms of a person's deepest desires. The dungeon should basically becoming a three way story as each member is separated, the first of which you play being Ran. Her event would be of her defeating a minotaur in combat, and sexually dominating it. Not satisfied with that alone, the temptation fails, and she manages to escape to find Elucia. Skipping to Elucia, she encounters a scene where her guardsmen turn on her, prying open her secret feelings as they corner her, where you go through the scene through the lens of the prostitution minigame, turning it into a unique combat in which you have to break her mental fortitude enough to finish her. Ran manages to invade the dream and break it, starting the new sexual tension as she finds out about this side of Elucia. Both of them go after Marie, and find her with Baator, them interrupting her as she almost accepts his offer to be corrupted, in return for her dreams becoming real. They both talk to her, trying to snap her out of it, but she seems far too emotionally invested in making this dream come true to stop. The boss fight becomes them fighting against a corrupted Marie, ultimately winning. As they start to finally hurt her, Baator jumps in the way, willingly forfeiting, much to Marie's dismay. As he becomes an artifact once more, Ran and Elucia stare as Marie holds him in this new form, a ruby in the shape of a heart, crying. The scene skips to them returning to Lavia, her confused at the sudden change in all of their relationships, Marie revealing Baator. She purifies Baator, becoming the "Cherished Memories" artifact. As he comes back into a humanoid form, he becomes a form more closely resembling his old self. It's revealed that Marie's dream was a romantic relationship, one he decided to fufill himself.

This would become the relationship between him, (renamed by the player), and Marie, as they bond in a more wholesome fashion, involving dates, casual chatting, and other less sexual acts. The artifact itself is a type of item which can be equipped to any character, but has specific bonuses tied to one of the three. In this case, Cherished Memories gives Marie a revive upon being downed for the first time in combat, while providing an overall bonus to all stats (something which any one of them would have if equipped). In addition to in combat bonuses, they had out of combat effects, Cherished Memories allowing the player to revisit scenes shown to the player. The description reads, "While moments don't last, memories do."

That's pretty much about all for now. I hope this was a decent enough essay for you to read, and don't see this as a demand. This is mere conjecture, and I simply mean to inspire ideas for you to use. This story is yours to write, and I'll enjoy every step of the way no matter what.

Thank you.