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Chambers of the Lost - [ Playtest ]

Find other lost souls to join your escape from an endless dungeon in this punishing JRPG. · By Grillmonger

Official Lore | Chambers of the Lost

A topic by Grillmonger created Nov 04, 2023 Views: 44
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Developer (4 edits)

I will continue to write these out for the characters in the game as I have time, to have a place to view the growing lore of the story, the characters backgrounds and motives.

Character Bios:


Maev: One of the "Original Six" sent to the Chambers nearly 40 years before the player arrives. Now aged, she has put down her sword and picked up a broom. What began as aiding the rest of the inhabitants of the Chambers, quickly changed as Maev was running out of supplies as quick as she could gather it. This led to her creating a gold fueled economy within the Chambers, to ensure those who were consuming the supplies and rations were the ones putting in the work. Actions which soon made Maev more powerful than she could ever have been in battle. Some have even been outspoken about her use or this power, but she still remains a highly respected resident of the chambers.

Maddox: Another surviving member of the "Original Six" sent to the Chambers. He feels Maev has lost sights on what's important. More interested in the status she has achieved in her new life down here, rather than worrying about escaping it anymore. Maddox has never lost his sights on escaping. Spending his time at Maev's Camp, crafting explosives, fixated on creating an explosive capable of blasting the Gates. After several attempts, an accident destroyed many of Maev's supplies. Maev decided that Maddox will stop his research, in fear of another accident. Maddox then decided it was best to move to a new location, where he can continue his efforts. After realizing that while he cannot destroy the Chambers, his explosives could destroy the beasts guarding them. He now resides in an area Southwest of Maevs Camp, selling and crafting explosives to adventurers chasing the keys.

Kieran: The last of the 3 surviving member of the "Original Six". He was a child at the time and has spent nearly his entire life within the Chambers. Maev and the others looked out for him, teaching him skills which could help them without putting him in danger. Kieran became a skilled craftsman, able to craft and repair weapons and armor at a young age. Maev kept him safe as a child, he now repays the debt in her older age, assisting her with her Inn. Putting his expertise to use, crafting gear for adventurers.

General Graves: The feared General who drove the Saguahin back to the sea! His legends are a myth. During the Great War of Gaia, creatures rose from the ocean, known as the Saguahin. Attacking the land in endless numbers and slowly wearing down the humans, due to their ability to spawn and age at a much faster rate. They swarmed the planet, while Private Graves ran in hiding of the only Saguahin he encountered during the entire war. The Saguahin eventually did retreat from the land due to threats in their own oceanic territory. However, in the Chambers, Private Graves has been boasting his phony war stories, taking credit for their demise ever since. Convincing a following who really believes he was the General of lore he claims to be. He has convinced himself he truly is "General" Graves. Deep down he is quite cowardly without the odds stacked in his favor. Relying on an army at his side, he would rather pay you than risk a fight if caught alone.


Ceremor: The powerful psychic who created the Chambers as a child. Growing up his ability to read minds left him clouded constantly, the voices never stopped. He sought solitude, running away to escape it all, he created a realm which would later be known as the Chambers. As he grew older his anger got worse, his thoughts unhinged. Ceremor stopped escaping to the Chambers and began sending anything he disliked there. The people whose thoughts he didn't like, those who got in his way, even the wolves that wouldn't stop howling. Anything he doesn't like gets sent there. Turning his once special place into a nightmare of a dungeon for those lost within the walls of the Chambers. In his years learning to create the realm, he also learned dimensional shifts in the attempts. Unlocking infinite versions of Earth. Many inhabitants from these various "Alternate Earths" can be found lost in the chambers, some friend, some foe, many with their own idea of 'Who Ceremor' is and why they are in the Chambers. It has been speculated Ceremor has agents within the Chambers, sabotaging attempts to escape, leaving the residents fearing to group up in numbers large enough to escape. Perhaps it's just in our nature not to trust.