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Tableau Games: Advanced Playtester

Shape the future of Tableau Games—Be the first to test upcoming Storysets 📖 & Playsets 🎞️! · By Dyvers Hands Productions

First playtest files for "Lovecraft Country" in the "Tidal Secrets" Booklet Storyset 📖

A topic by Dyvers Hands Productions created Oct 04, 2023 Views: 157 Replies: 1
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Developer (1 edit)

Our first playtest files for upcoming Lovecraft Country card-based Playset 🎞️ are available now in the Tidal Secrets ⚓️ in our Booklet Storyset 📖 format. Just ‘Print-N-Fold’!

  • Dive into the abyss of Tidal Secrets ⚓️ where ancient tales meld with the ocean’s roar, guiding the curious and ensnaring the unwary. A two-booklet Storyset 📖 with five Story Elements 📖, and our first playtest files for Lovecraft Country
    • Setting Lovecraft Country 🏘️: Venture through a land haunted by its own myths. Here, every wind whispers an old tale, every creak could be a beckoning from the deep.
    • Setting Innsmouth 🏘️: Etched by time and tides, this quaint seafaring village echoes with the breath of the sea. Tradition seeps through its winding cobblestone streets, aged houses, and salt-encrusted boats, crafting a rhythm of life as enduring as the sea’s tides.
    • Theme Family of Origin 💢: Dive deep into the heart of relationships, where every shared memory might be a treasure and every secret, a potential tempest.
    • Genre Beats Generations 🥁: Embark on an odyssey through time, witnessing the rise and ebb of a family's legacy. But be wary, for every era brings its own trials.
    • Faction: Kin of the Deep 🫂: Engage with the veiled guardians of the abyss. Some seek to preserve age-old rituals, some long for transformation, while others guard their secrets with a fierce determination.

My intention with this Storyset 📖  is to give you a taste of the direction I'm taking with the upcoming version of the Lovecraft Country: ‘A Study in Madness’ Playset 🎞️. Drawing inspiration from Lovecraft's "The Shadow over Innsmouth," you can either recreate the original short story or diverge significantly from it.

With the Innsmouth 🏘️ Setting, I aimed to make it adaptable to a broader range of stories, which could be set years before or long after the tragedy associated with the Innsmouth Look. Similarly, the Kin of the Deep 🫂 Faction can be approached traditionally but can also accommodate a distinct narrative where you empathize with a unique oppressed culture and its people.

While you can craft an Innsmouth narrative using the classic Plot-Focused Story 🥁 Beats (from the Core Rules ꩜ Booklet), I wanted to provide an alternative with a different style of story pacing—the expansive "family saga" of Generations 🥁 Beats. I've yet to explore it, but the Inner Calling 🥁 Beats (also from the Core Rules ꩜ Booklet) told the perspective of a Kin of the Deep's transformation could be captivating. Given the family ties in both, I've incorporated the Family of Origin 💢 Theme from the Improv Playset 🎞️, which I believe adds a unique spin to both Family stories and Innsmouth tales.

This segues into a brief discussion of one of the primary challenges with a Lovecraft Country Playset 🎞️. Crafting horror stories in TTRPGs has always been a complex endeavor. The issues of player consent in horror, especially in a GM-less cooperative game, combined with taking inspiration from a notably racist and misogynistic Lovecraft, make it even more challenging. With just these few cards, my objective is to encourage storytellers to view these issues from a fresh perspective. I eagerly await your feedback on whether I've succeeded, and constructive feedback if I can do better.

-- Christopher Allen

Developer

A minor update today after a copy editing pass (Thanks Shannon!) ,  that moves the new cards from v0 ⚓️ to v1 ⚓️. The new filename is "Tableau - Storyset - Tidal Secrets (r1 2022-10b US Letter Booklet RGB).pdf".

For those of you interested in my numbering system, I now make a distinction between element card versions (v0, v1, etc) vs minor revs (v1b). "v-" means first unplaytested, unedited draft, v0 means unedited, and v1 is the first version that has at least some playtesting and has a solid edit pass by something other than me.

The version of the current card-based playsets (released in the last Kickstarter) are listed on the box and title card as v1 for their overall release version, but to make it more distinct, I'm starting to instead  " r1" for the overall current release version, and will at some point change the old decks. Longer term, I will move to a more major overall release (where many cards have changed or there is a big format/style change) , and the next one would be r2, but not until at least mid-2024.

-- Christopher Allen