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Disrobia (18+) - second free demo out now!

馃敒 sex platformer: minigames, quests, monsters! 路 By A*lette

Demo Two Third Update Feedback

A topic by Card created Sep 22, 2023 Views: 180 Replies: 2
Viewing posts 1 to 2

Just got done playing the latest update for the demo, really happy to see the Panthrill added to the Forest Area arena, though I'm not sure if his inclusion has now made it harder to complete, even with the new lowered goals, but then again I might just be bad at the game and struggle with that anyway :P
I assume I'm probably struggling because either my stats aren't maxed out or I'm just not that good at the actual sex mini game! XD
Regardless, I'm sure I can give it another couple of goes before I accept defeat. I can also confirm that the cat girl anal quest's animation now plays properly and doesn't crash the game :)

Developer

I鈥檓 glad to hear that Mari鈥檚 quest animation works now :)

Yeah, I鈥檓 wondering if I should make Panthrill appear only after the bonus round is done, just to prevent him from making it tougher. Increasing your levels should help, especially bringing the butt level to 7 or 8. If you just want to get through the arena maybe temporarily enabling auto-rhythming in the settings just for that last bonus part can help? But ideally that wouldn鈥檛 be a necessary thing

I tried it out with the auto-rhythming on which certainly helped me a lot, thank you for adding such a feature :D
I think you might be right about the Panthrill, I felt that any time he grabbed me with for his dominant position, I would lose a heart guaranteed and when you can randomly get two+ of him in a single wave, that can be run ending. I don't know if it's possible but he could maybe appear in wave 8 onwards, if you want to keep the bonus round a challenge to unlock, but I would recommend limiting the amount of him that can spawn to be one per wave.
I had my stats up to 10 for both vaginal and anal and seven on oral and breasts and I was close on time as I think I found and lost my last heart to the final enemy of the wave. Maybe having a counter for how many enemies are left in the wave could be a nice touch as well, just so the player knows how many more enemies they have to encounter.

Regardless, I'm happy to see you're so receptive to feedback, I'm loving this game so much already and knowing you're doing your best to make it better is amazing! <3
I certainly love all the animations in the game, certainly helps to inspire me to work on my own pixel art games and animations too! :D