Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

[DEVLOG] A sweet game in space

A topic by OestroGirl created Sep 22, 2018 Views: 208
Viewing posts 1 to 1
(+1)

Day One : and so it begins !

It's the first day of the Rainbow Game Jam, and I began working on my game. I don't have a name for it right now, but have some ideas. It will be some kind of a simulation game based in space (as often with me).

It will feature a simple online feature wich I developed today, as you can see on the gif bellow :


I basically added all the mechanism wich give information to the player on the process of the connection between the database (where some messages will be stored) and the game. It works exactly how I want it to (so when the player launch the game, it takes some messages and store it in a custom class in a script, and when the player send a message online, it is stored in a database just as it should.


That's what I've worked on today (while respecting a quota of hour spent in the developpment of the game, by taking long breaks). This is clearly not the main mechanic of the game, but I wanted it done right now, so the "difficult" stuff is now done. I only need to find somewhere where I can host my scripts and my database (if you have some recomandation of hosting servicces - preferably free -, I'll take it).

Tomorrow i'll probably work more on the main mechanics of the game. I'll try to finish them this week, so I can focus on the polishing of the game next week !