This bit from the Calamity aside has me thoroughly confused:
You can continue to use that Power after a Calamity, but the risk of another one occurring keeps rising.
How does the risk get greater?
- If you keep marking charge past the max, it would seem to lessen the risk, because now you have to roll higher to have a calamity.
- If you replace marking charge with the calamity check, and charge stays frozen at your max charge, then the risk doesn’t change.
Maybe I’m misunderstanding how to use the two side-by-side meters for each of health and charge, and that’s what’s confusing me?
(I tried to find an example of play to demonstrate the rules here, but my web searches didn’t scare anything up.)