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Dev - RoadMap

A topic by K1dfun created Jun 11, 2023 Views: 168 Replies: 2
Viewing posts 1 to 4
Developer (14 edits)

Plans🤔

so far the roadmap (its below, i will update it and all the features from the cc1 will be added into cc2) has a good start, lots of features and bug fixes already which is a good thing since I haven’t had much access to scratch due to how busy my weeks can get 😅 

Roadmap | 📝


Heres a simple roadmap of what to expect (Things that are crossed out will mean they have been implemented, things that have / means that there is more thn one option and it’s undecided which one)

Gameplay /UI | 💡 🖥️

  • Unique main menu screen
  • Choice to play horizontally or vertically 
  • Centre the main menu screen 
  • Add support for mobile
  • Add at least over 25+ levels made by hand (Progression will have more than 25 levels due to difficulty)
  • Add a level system, could be a parking type thing (cc2) or a cc1 concept (doge on coming traffic as waves)
  • Add more upgrades (dont have to be visual ones)
  • Add a better infinite upgrade system
  • Add in better and improved graphics Before release 
  • Add in more options and features in settings to improve user experience 
  • Add in CC1 driving function, along with CC2 driving function 
  • Improve old sprites from scratch 
  • maintain white space on main menu screen, using the second screen as much as possible 
  • Improve code and make it better/more simpler to understand for future improvments/devs 
  • Change the second screen size to make it slighty bigger if possible
  • Move the title logo (when in the way of a menu/screen panel) in main menu for more space
  • Add small pop-ups or some sort of way to let the player know if a button has been pressed and the actions have went through 
  • Fix the mini screen to be a proper circle
  • Fix main menu issues
  • Add in new data checking for options, (when pressed check if any other tab is open, if there is close that one and open the other one
  • Add in garage
  • Add in a way to change your car when in main menu and not in garage (ease of access) 
  • Maybe move the ui buttons a bit back when pressed? Or maybe darken the other ones? 
  • Add in data for car (3) upgrades all tracked using data 
  • Add in a cloud saving system to store all data using 1 cloud variable 





Builder Mode |  💡 🛠️ 

  • REDO ALL OF EDITOR UI!!!!
  • Add animations/path following in editor (Changed to Point a To point B type system)
  • allow for users to use ''special'' that is commonly found in the Proggresion/endless mode (randomised events or animated events)
  • add a trigger block in editor
  • allow users to change the randomness of a event in editor
  • Allow users on mobile to rotate objects at a custom degree  - change in future update and add in settings on pc as well 
  • Add a UI button to minimise the amount of on-screen space used (Editor - mobile)
  • Building mode with rotation, costume and positioning that work well
  • Add rotational buttons that can be toggled to save keyboard space
  • Add a “back to main menu” button
  • Make it so when map is built, hide the other editor mode buttons except for “back to main menu” button
  • Add a “scale” option and to change the size of items
  • Allow users to go back into editor mode even after they have built it completely (may not be possible due to a unfixable bug)
  • Force the user to place the start and end of the level before loading it properly 
  • Allow users to hold down on the rotate button for it to rotate faster
  • Add in a level saving system (only for 1 level)
  • Make the level creation list a single list for just the editor, now possible due to G2D (Gen 2 Data)
  • Re-arrange the builder UI to be less of a mess
  • Make new pre made levels every week (not saved forever)
  • Add in a work shop for custom levels (must be sent to me, still figuring out how to make it easy)
  • Save the last 3 items using intense display and if you press and hold on it, it should delete (mobile undo system) 


Levels | 🚗 

  • Tutorial (Progression Mode) (CC1 + CC2)
  • Easy (Progression Mode) (CC1)
  • Medium (Progression Mode) (CC2)
  • Hard (Progression Mode) (CC1 + CC2)
  • Endless (Endless/minigames) (CC1 + CC2)
  • Bosses (Progression Mode) (CC1 + CC2)
  • Multiplayer =  Co-op/ VS mode (Minigames) (CC1 + CC2)
  • Mini games/Co-op mode
  • Progression mode = varies in difficulty + has story
  • CC1 style driving = Drive trying to get to the end of the screen without crashing + you wont win immediately, goes onto next level 
  • CC2 style driving = Drive without being restricted + level ends once wave of enemys is over

Add new blockages/helpers such as |💡 

  • Stop signs - Require you to stop or you lose/if you dont stop a truck will crash into you/police counter, once there is 5 police after you its game over
  • Fuel stations - Gives you a quick break at certain points in endless to upgrade/fix your car up
  • Buses- Roadblock, gets in your way by covering half of the road
  • Zebra crossings - unique way of slowing down your car, lose points if someone gets hit
  • Nails - pop your tires, breaks take longer to slow your car down and steering is wacky 
  • Steering cars - cars have a chance to steer into the next lane/cars have a chance to steer in random positions/ cars will steer into you
  • Boxes - unique use of power ups smash into a box to get a upgrade
  • Fuel truckers - anything crashes into it and it will explode (stay away from explosion radius)
  • Slippery oil - drive through it and you spin out of control/steering feels ice like
  • Police - lay out traps and stops anything in its tracks (including player) + Break the law, and the police will be after you.
  • People - slow down or lose points if you run someone over! + police added to arrest you 



KNOWN BUGS |🐛 

  • Rotation memory doesn’t delete
  • Building a map multiple times results in less items spawning, and more item positions, costumes and rotation get multiplied until they wont spawn anymore (No fix found, workaround instead)
  • Pressing levels > Game-modes > levels quickly will result in a slow animation or sometimes a small visible car
  • Car doesn’t sync up with start car in editor
  • In editor, pc functions are different to mobile functions, causes a problem due to one having bugs and one not having bugs (these should not be different, they should be the same but triggered differently)
  • Left and right toggle buttons show under map for some reason
  • Toggle mode button is stuck in minimalist Ui (Mini UI is being kept as the default UI)
  • Speed custom varible needs to be changed to 3-12 (pc needed)
  • Pressing “Build map” and “restart” multiple times repeatedly causes some weird crash, only way to fix it is by refreshing the page              (new pop-up feature fixes the spam)
  • Building, Refreshing then trying to build again results in (Loaded map? = yes) and doesn’t let you build
  • Pressing rotate on the Mini UI version doesn’t rotate
  • Winning/losing results in the main menu function for the car + you can drive around the main menu?
  • New main menu change causes duplicate buttons when backing out of an option 
  • New main menu change cause false updates when you back out of an option
  • Back to main menu button doesn’t provide correct data
  • For some reason even when the data is the same it doesn’t work??? (Due to a space at the end lol)
  • no limit on building
  • doesn’t check properly for end + start?
Developer (1 edit)

most of these will be spread out in different updates, this list gets bigger and bigger so dont expect all of it in 1 update

Thought i would make that clear

i love composing music for cc2 yay