Hello! I am currently working on a game called "What A Night to Live" and I need some feedback on the current state of the game! I am trying to make a fan game that is focused on scaring the players rather than making a complex story. I want to see what I should add to this game to make it scarier, and I want to get some feedback on the gameplay.
Link To Demo Game: What A Night To Live (DEMO) by The Game Workshop (itch.io)
GAMEPLAY VIDEO:
GAMEPLAY: The gameplay is pretty simple, you're in an office with 2 doors and 1 vent, there's a computer in front of you that you can use to see the map, play decoys, scan areas and close the doors. Once the "Enemies" are close to your door you will need to listen to hear there breathing or footsteps, failing to do so will make them jumpscare you. You will also have a sanity bar that you will need to keep up with.
SCREENSHOT:
Please leave any feedback you have on the game below this post.