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Will there be choices in this game? - Not so far.

A topic by Lockvir created Feb 02, 2023 Views: 703 Replies: 2
Viewing posts 1 to 2

This game is about corruption. But so far there have been no interesting choices in the world of corruption. So far I feel railroaded in the corruption path. Going in to the game I thought there would be different flavors of corruption, but it seems more like a checklist to go through. Will the game open up later?  For example I really don't want Aura to be interested in shoes. Is it still possible to corrupt Aura then?

Also is it possible to splash in some lewd scenes among all the fashion slog. That's why I'm here  Adult content + Corruption fantasy. I'm bored out of my mind every time they talk about fashion. Or maybe a disclaimer that if you are not into fashion this game might not be for you.

Both of these things boils down to expectation management. Given the illusion of choice only to find out that it is a checklist and not communicating what the game is about... Unless the feelings this game want to evoke are disappointment and boredom the players want to be informed of what they are in for.

If the game creator happens to read this. Please don't take any criticism to heart. It's hard making games. I'm happy that you've decided to bless the world with your creative work.

(2 edits)

The real-world stuff is intentionally pretty linear for now and at least to 1.0. There are 2 endings planned for 1.0, Corrupted (all mental changes done) and Happy ending (not all mental changes done by the end of the Roya storyline).

There is lewd stuff in the real-world, several scenes so far, it just takes a while to start happening, something like 80% of the current content.

The dev has opted to go deep rather than wide with the corruption, and wanted to tell a story (real-world and Roya) as well as making a full JRPG (Roya). This wouldn't be possible with a lot of player customization right now, or it would extend the way to 1.0 by years.

Ok. So it was me getting the wrong impression regarding the amount of choices. Thanks for the info. And I agree 1000% the dev has to have a reasonable scope for the game. And choices, are those kinds of things that can multiply the amount of work manyfold.