Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Gotta say, good job Eccma417 for this game.

A topic by Zel created Jan 15, 2023 Views: 544
Viewing posts 1 to 1
(+6)

This game, overall is just fun to play. I'm studying game design and trying to make an MMO and of all the games I have been wanting to steal ideas and game feel from, even excluding the NSFW stuff here, this game gets a lot right. I'm making this because, Eccma, I know you're going to be reading a lot of criticisms and the like.  So I hope you know that your work is appreciated and you're doing a good job.

1. The game feel of moving around the map, the variable movement speed based on weight and injuries is fantastic. Games like dark souls have 1/3 and 2/3 limits which feels artificial, but here, the movement feels spot on. 

2. Engagements aren't just about combat. I'm honestly bored of games where every single conflict is a to the death fight. In games like D&D, negotiation, narrative, bribing and getting captured are all options in a story and this game feels like it's doing what it has well and it's going to expand into other options. Defeat doesn't mean death, it means getting robbed or captured. I can't wait to see what will be added to this but this is a great start. 

3. The world feel and theme is expressive and immersive. The rules of the game makes sense and NPC's follow that. As an example, in Skyrim you could be thrown in jail but then you just use magic to get out. In a world where magic is common, you'd think that would be an issue to be taken care of. Here, you're rightfully stripped of possessions beaten to be made weaker and have to fight for gains. 

4. Stealth and sneaking around is fun in this game. I wish you could tie people up or be tied up and have to try and escape being taken somewhere but it feels satisfying. Stealing can be a lot of fun. 

5. The writing is fun and entertaining. All the characters are expressive and stand out. You can read just the text and know who who's talking. 

This game feels like someone played enough games and has the artistic and coding skills enough to say, fuck these bad games, then make their own and do it right and well and I love that. It's exactly what I'm trying to do and this game gives me hope to accomplishing that goal. 

So, Eccma, thank you. It's appreciated.