Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

v0.2.0 Alpha is Out!

A topic by Sneaky_Panda created Jan 11, 2023 Views: 86
Viewing posts 1 to 1
Developer

Big content update that adds a whole new map, radiation system, merchants and new items!

Change Log:

* New map "Forest Line";
* Ability to select maps and display their radiation level before leaving;
* Added full screen mode (so far only 1280x720);
* System of radioactive destruction;
*Four new debuffs:
light exposure
radiation injury
Strongest dose of radiation
Radiation decomposition
*Now locations can generate zones with different levels of radiation;
* New items to combat radiation, as well as added properties of old items to combat it;
*Changed AI. Each type of enemy now has a unique behavior;
*Now a limited time is given for the raid - 20 minutes;
*Now not all exits function during the raid;
*New exit type - car. It does not always work and requires money to activate. Its advantage is that there are no opponents next to it or it is not far from the player’s spawn;
*New decorations for the street at the location "Farm". The farm has been slightly changed;
*Added new exits to the location "Farm";
* New and changed spawn points on the location "Farm";
*Removed concrete walls limiting the location "Farm". Now there is a cloud of lethal dose of radiation;
*Added new types of "limiters" of the map. Now the map will not be limited by walls, but by more realistic natural barriers (minefields, deadly radiation);
*Added interface with output list. By default, it is called on the “Q” button. It shows the following outputs:
Green - always available
Yellow - may not be available
Blue - key or special conditions required
*Improved stash interface. Now the items in it are stacked, and not placed in separate cells;
*Now the player starts the game in torn clothes. He also appears in it at death;
*Added a new type of equipment - unloading systems, at the moment there are 3 of them:
Easy Chest Rig
Assault Chest Rig
heavy Chest Rig
*Added two merchants and the ability to trade with them;
*Added barter system with merchants;
*Added four new enemy types:
Military
Heavy military
peacekeepers
Heavy peacekeepers
* New containers for looting;
*New weapons added:
Colt 1911
Beretta M92F
M4A1
KRISS VECTOR
Benelli M3
SVD
SVD (camouflage)
*Added 23 new items:
Military first aid kit FAK
Field Surgical Kit
Anti-RAD Syringe
Forceps
Ointment "asterisk"
The electronic board
Weapon Parts
Machine oil
canister of gasoline
Intelligence Folder
military token
canned porridge
Jar of squash caviar
bottle of moonshine
Bunch of banknotes
Wallet
sausage stick
Pickles
Donor Organs
PlayGirl Magazine
Teddy bear
Candy
The key to the bunker in the forest
*Added six new items of equipment:
Armored vest of the Peacekeepers
Helmet of the Peacekeepers
Worn Helmet
Ripped T-shirt
Ripped jeans
Ripped sneakers

Balance changes:
* Rebalanced absolutely all clothes;
*Changed skills and bonuses they give. Bonuses are now much larger, but each skill can only be upgraded to level 10;
*The player now gains 1 point when leveling up
for pumping, not 3;
* Upon reaching the level at which the player will have all the skills pumped (120th), with the following increases, the maximum health will increase by 5;
*Increased the amount of experience required to level up;
* Reduced carrying capacity of almost all backpacks;
*Reduced detection range of opponents. Now they will not start shooting at the player from behind the screen;
* Wells on maps now have a random chance of appearing;
* Bandits can no longer spawn MP5, VSS, Glock 17 and AK74;
* Survivors added a new weapon when spawning;
* Updated drop from bandits and survivors/tramps;

Corrections:
*Now, upon death, the player loses all the money taken in the raid, as it should;
* Fixed a bug when the TT pistol was removed from the equipment and still gave a bonus to critical damage;
*Fixed an AI bug when the enemy stopped shooting and just approached the player point-blank;
* Fixed a bug due to which, when equipping the “Sphere” helmet, it simply disappeared and was not equipped;

Other:
* Removed the ability to sell and buy items in the stash;
*Bandits and Rogues/Survivors have swapped sprites. Bandits now look like bandits;
*Improved overall performance;