Greetings to Morganica followers! To those who are already in the know, those who "don't dream" and most importantly - to our Dear Future Publisher!
My name is Ramil. I am the artistic director of the project, a 3D fashion designer, an artist, a game designer, a screenwriter, an animator and a programmer.
Today I want to tell you a little about the demo version that we are currently working on. At this stage, I have two assistants and reliable partners. A small staff of our team, this is a conscious decision. And it is caused by the purpose of the demo version.
First of all, the demo version is intended for our future Publisher and potential Investors.
We will show how the game will look like, tell about beginning of the story that is revealed in the game, demonstrate some game mechanics, give you the opportunity to visit the world of the game.
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The demo version is interactive and in it, as in the game, you can make a choice. Depending on the choice made, events develop in one way or another. The gameplay of the future game is built in the same way. There is a common history. There are various scenarios inside history, but they all lead to the same points of events, which are determined by the overall plot.
The demo version is accompanied by a package of documents on game design, analytics and calculations to launch the production process of creating a game. As well as our ideas about the further development of the product. Here's what we think:
We are currently developing a single-player game. The game scenario is divided into six parts. After the release of the last sixth part, there will be serious prerequisites for creating a multi-user virtual world (city). This product can work within the PtP (pay-to-play) or To (play-to-learn) gaming concepts, depending on the situation that will exist in the gaming market by that time.
But for now, these are just plans. Currently, our main task is a demo version and a package of game documentation.
We need a publisher and investors.
Good luck to us all!